GRAPPLING RULES SUMMARY


Note: Rules may be amended at the tournament. Any arbitration not covered by these rules will be decided by the sole discretion of the Arbitrator and based upon the International Brazilian Jui-Jitsu Federation (IBJJF) Rules.
PLAYER UNIFORM AND EQUIPMENT:
A. UNIFORM
1. Uniformed (Gi) Divisions - Full uniform and belt required.
2. Non-uniformed (No-Gi) Divisions - Shorts and t-shirt or rash guard required.
SEQUENCE OF PLAY
A. ORDER OF PERFORMANCE
1. Choosing the Order - All byes will be chosen first. Then, in all rounds, players from the same country (first), and players from the same school location (second), shall not be paired against each other if possible.
RULES OF PLAY
A. PERFORMANCE
1. Presentation - All matches start in the standing position.
2. Time Limit - Matches will be four minutes in length. Unless submission forces early win.
B. BOUNDARIES
1. Out of Bounds - If the players move out of bounds in a defined position (eg; guard, 1/2 guard, mount, etc.) the players will be brought back into the center of the ring and be restarted in the same position. If the players are standing when they go out of bounds they will restart facing each other.
C. TECHNIQUES
1. Illegal Techniques - Techniques not allowed include heel hooks, neck cranks, cervical attacks, twisting knee locks, attacks to the front of the windpipe (eg; finger in throat), eyes (eg; elbows, palms, fingers, etc.) or groin, fish hooks, hair pulling, toe or finger holds and biting. No hands, elbows or knees to the face, striking of any kind and slamming an opponent onto the mat. Juniors 77 pounds and under cannot use leg or wrist locks.
PENALTY - Any intentional use of an illegal technique or show of poor sportsmanship will result in immediate disqualification or ejection of the competitor or spectator.
D. SCORING BY POINTS AND PENALTIES
1. Submission - The player that gains submission from his opponent will be declared the winner
2. Scoring of Points - If the fight is not ended by submission in the allotted time, the referee will give the win to the player who accumulated the most points based on the following scoring system.
POINTS AWARDED
GI
NO-GI
Mount Position
4
3
Rear Mount with Hooks
4
3
Passing the Guard
3
3
Knee on stomach, sweep or takedown
2
2
Running away
2*
1*
Going to your back from standing
-
1*
* = Point(s) to opponent
3. Referee Decision - For the safety of the players, the Referee has the right to end the match at anytime and declare a winner
E. TIES
1. Ties - If the match is tied there will be a two minute overtime.